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Citation | PhD Thesis, Stanford University, 2004
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Author | An Zhu
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In this work we design and analyze algorithms for problems whose
input arrives or alters over time. This is in contrast to many
problem scenarios where the information needed for decision making
is available from the very beginning. In these situations, the
complete solution is produced altogether. Due to the dynamic
nature of many real world applications, it is necessary to
consider algorithms that adapt to the ever changing environment,
augmenting and adjusting solutions as time progresses. We
concentrate on problems that arise in scheduling and network
applications.
One traditional approach for online computation is competitive
analysis. Competitive analysis compares the performance of the
online algorithm with that of the offline algorithm, over all
possible input sequences. The goal is to design algorithms that
optimize over the worst possible input sequence. We study two
problems under this framework. We first extend the traditional
paging model to allow reordering of the requests, which is
motivated by web caching applications. For this new model, we
provide a complete study of the upper and lower bounds on the
performance of any online algorithm (deterministic or randomized)
against various optimal offline algorithms. Next we study the
problem of queue management in Quality of Service (QoS)
networks. We provide matching upper and lower bounds for three
different queueing policies, improving upon the previous known
results.
While competitive analysis assumes the input data develops piece
by piece, in some applications the input constantly evolves over
time. This phenomenon is evident in ad-hoc wireless mobile
networks. The algorithms thus need to adjust or modify the
solutions as the input evolves. In these situations, there is a
tradeoff between the quality of the solutions maintained and the
number of changes occurs in the solutions.
We first study the problem of clustering nodes in a mobile
network. We show asymptotic tight bounds on the tradeoffs between
the two measures. Next we show how the clustering algorithm can be
used as a subroutine to maintain routing graphs in mobile
networks. We provide theoretical bounds as well as simulation
results on the length of the actual routing paths for pairwise
communications.